Imagine a wheel with different markings painted on it at regular intervals. Can you predict the colour of the 18th mark? The 100th mark?

Arrange any number of counters from these 18 on the grid to make a rectangle. What numbers of counters make rectangles? How many different rectangles can you make with each number of counters?

Ben and his mum are planting garlic. Use the interactivity to help you find out how many cloves of garlic they might have had.

Can you work out how to balance this equaliser? You can put more than one weight on a hook.

Starting with the number 180, take away 9 again and again, joining up the dots as you go. Watch out - don't join all the dots!

If you have only four weights, where could you place them in order to balance this equaliser?

Can you complete this jigsaw of the multiplication square?

Investigate the smallest number of moves it takes to turn these mats upside-down if you can only turn exactly three at a time.

Use the interactivity to sort these numbers into sets. Can you give each set a name?

How many trains can you make which are the same length as Matt's, using rods that are identical?

Can you predict when you'll be clapping and when you'll be clicking if you start this rhythm? How about when a friend begins a new rhythm at the same time?

Factors and Multiples game for an adult and child. How can you make sure you win this game?

In this activity, the computer chooses a times table and shifts it. Can you work out the table and the shift each time?

What do the numbers shaded in blue on this hundred square have in common? What do you notice about the pink numbers? How about the shaded numbers in the other squares?

Mr Gilderdale is playing a game with his class. What rule might he have chosen? How would you test your idea?

Got It game for an adult and child. How can you play so that you know you will always win?

Kimie and Sebastian were making sticks from interlocking cubes and lining them up. Can they make their lines the same length? Can they make any other lines?

Each light in this interactivity turns on according to a rule. What happens when you enter different numbers? Can you find the smallest number that lights up all four lights?

Can you fill in this table square? The numbers 2 -12 were used to generate it with just one number used twice.

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

The planet of Vuvv has seven moons. Can you work out how long it is between each super-eclipse?

In a square in which the houses are evenly spaced, numbers 3 and 10 are opposite each other. What is the smallest and what is the largest possible number of houses in the square?

Use the interactivity to create some steady rhythms. How could you create a rhythm which sounds the same forwards as it does backwards?

Investigate which numbers make these lights come on. What is the smallest number you can find that lights up all the lights?

Yasmin and Zach have some bears to share. Which numbers of bears can they share so that there are none left over?

Frances and Rishi were given a bag of lollies. They shared them out evenly and had one left over. How many lollies could there have been in the bag?

Use the interactivities to complete these Venn diagrams.

Arrange the four number cards on the grid, according to the rules, to make a diagonal, vertical or horizontal line.

For this challenge, you'll need to play Got It! Can you explain the strategy for winning this game with any target?

If you count from 1 to 20 and clap more loudly on the numbers in the two times table, as well as saying those numbers loudly, which numbers will be loud?

Suppose we allow ourselves to use three numbers less than 10 and multiply them together. How many different products can you find? How do you know you've got them all?

How can you use just one weighing to find out which box contains the lighter ten coins out of the ten boxes?

56 406 is the product of two consecutive numbers. What are these two numbers?

How many different shaped boxes can you design for 36 sweets in one layer? Can you arrange the sweets so that no sweets of the same colour are next to each other in any direction?

This article for teachers describes how number arrays can be a useful reprentation for many number concepts.

A game for 2 or more people. Starting with 100, subratct a number from 1 to 9 from the total. You score for making an odd number, a number ending in 0 or a multiple of 6.

Is it possible to draw a 5-pointed star without taking your pencil off the paper? Is it possible to draw a 6-pointed star in the same way without taking your pen off?

A game for 2 people using a pack of cards Turn over 2 cards and try to make an odd number or a multiple of 3.

In this maze of hexagons, you start in the centre at 0. The next hexagon must be a multiple of 2 and the next a multiple of 5. What are the possible paths you could take?

On the planet Vuv there are two sorts of creatures. The Zios have 3 legs and the Zepts have 7 legs. The great planetary explorer Nico counted 52 legs. How many Zios and how many Zepts were there?

An environment which simulates working with Cuisenaire rods.

Investigate the sum of the numbers on the top and bottom faces of a line of three dice. What do you notice?

Can you order the digits from 1-3 to make a number which is divisible by 3 so when the last digit is removed it becomes a 2-figure number divisible by 2, and so on?

Look at three 'next door neighbours' amongst the counting numbers. Add them together. What do you notice?

A game that tests your understanding of remainders.

In this problem we are looking at sets of parallel sticks that cross each other. What is the least number of crossings you can make? And the greatest?

Four of these clues are needed to find the chosen number on this grid and four are true but do nothing to help in finding the number. Can you sort out the clues and find the number?

An investigation that gives you the opportunity to make and justify predictions.