Build gnomons that are related to the Fibonacci sequence and try to explain why this is possible.

Can you describe this route to infinity? Where will the arrows take you next?

Some students have been working out the number of strands needed for different sizes of cable. Can you make sense of their solutions?

The triangle OMN has vertices on the axes with whole number co-ordinates. How many points with whole number coordinates are there on the hypotenuse MN?

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

To avoid losing think of another very well known game where the patterns of play are similar.

Can you find a way of representing these arrangements of balls?

Can you find a rule which relates triangular numbers to square numbers?

Can you find a rule which connects consecutive triangular numbers?

The picture illustrates the sum 1 + 2 + 3 + 4 = (4 x 5)/2. Prove the general formula for the sum of the first n natural numbers and the formula for the sum of the cubes of the first n natural. . . .

Show that all pentagonal numbers are one third of a triangular number.

Some puzzles requiring no knowledge of knot theory, just a careful inspection of the patterns. A glimpse of the classification of knots and a little about prime knots, crossing numbers and. . . .

Problem solving is at the heart of the NRICH site. All the problems give learners opportunities to learn, develop or use mathematical concepts and skills. Read here for more information.

Can you see how this picture illustrates the formula for the sum of the first six cube numbers?

P is a point on the circumference of a circle radius r which rolls, without slipping, inside a circle of radius 2r. What is the locus of P?

On the 3D grid a strange (and deadly) animal is lurking. Using the tracking system can you locate this creature as quickly as possible?

Can you make a tetrahedron whose faces all have the same perimeter?

Three frogs hopped onto the table. A red frog on the left a green in the middle and a blue frog on the right. Then frogs started jumping randomly over any adjacent frog. Is it possible for them to. . . .

A cyclist and a runner start off simultaneously around a race track each going at a constant speed. The cyclist goes all the way around and then catches up with the runner. He then instantly turns. . . .

Bilbo goes on an adventure, before arriving back home. Using the information given about his journey, can you work out where Bilbo lives?

Jo made a cube from some smaller cubes, painted some of the faces of the large cube, and then took it apart again. 45 small cubes had no paint on them at all. How many small cubes did Jo use?

Two motorboats travelling up and down a lake at constant speeds leave opposite ends A and B at the same instant, passing each other, for the first time 600 metres from A, and on their return, 400. . . .

The opposite vertices of a square have coordinates (a,b) and (c,d). What are the coordinates of the other vertices?

There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .

This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!

We are given a regular icosahedron having three red vertices. Show that it has a vertex that has at least two red neighbours.

Square It game for an adult and child. Can you come up with a way of always winning this game?

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

What happens to the perimeter of triangle ABC as the two smaller circles change size and roll around inside the bigger circle?

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

This article for teachers discusses examples of problems in which there is no obvious method but in which children can be encouraged to think deeply about the context and extend their ability to. . . .

Watch these videos to see how Phoebe, Alice and Luke chose to draw 7 squares. How would they draw 100?

Can you make sense of the charts and diagrams that are created and used by sports competitors, trainers and statisticians?

A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?

Can you make sense of the charts and diagrams that are created and used by sports competitors, trainers and statisticians?

A package contains a set of resources designed to develop pupils' mathematical thinking. This package places a particular emphasis on “visualising” and is designed to meet the needs. . . .

We start with one yellow cube and build around it to make a 3x3x3 cube with red cubes. Then we build around that red cube with blue cubes and so on. How many cubes of each colour have we used?

Show that among the interior angles of a convex polygon there cannot be more than three acute angles.

You can move the 4 pieces of the jigsaw and fit them into both outlines. Explain what has happened to the missing one unit of area.

Mathematics is the study of patterns. Studying pattern is an opportunity to observe, hypothesise, experiment, discover and create.

What can you see? What do you notice? What questions can you ask?

See if you can anticipate successive 'generations' of the two animals shown here.

I found these clocks in the Arts Centre at the University of Warwick intriguing - do they really need four clocks and what times would be ambiguous with only two or three of them?

Can you recreate these designs? What are the basic units? What movement is required between each unit? Some elegant use of procedures will help - variables not essential.

A game for 2 people. Take turns joining two dots, until your opponent is unable to move.