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#### Resources tagged with Visualising similar to LOGO Challenge - Circles as Animals:

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##### Other tags that relate to LOGO Challenge - Circles as Animals
Games. Mathematical reasoning & proof. STEM - General. Circles. Visualising. Real world. Logo. Recursion. Practical Activity. Programming.

### LOGO Challenge - Circles as Animals

##### Stage: 3 and 4 Challenge Level:

See if you can anticipate successive 'generations' of the two animals shown here.

### LOGO Challenge - Triangles-squares-stars

##### Stage: 3 and 4 Challenge Level:

Can you recreate these designs? What are the basic units? What movement is required between each unit? Some elegant use of procedures will help - variables not essential.

### Efficient Packing

##### Stage: 4 Challenge Level:

How efficiently can you pack together disks?

### Star Gazing

##### Stage: 4 Challenge Level:

Find the ratio of the outer shaded area to the inner area for a six pointed star and an eight pointed star.

### Tilting Triangles

##### Stage: 4 Challenge Level:

A right-angled isosceles triangle is rotated about the centre point of a square. What can you say about the area of the part of the square covered by the triangle as it rotates?

### One Out One Under

##### Stage: 4 Challenge Level:

Imagine a stack of numbered cards with one on top. Discard the top, put the next card to the bottom and repeat continuously. Can you predict the last card?

### Making Tracks

##### Stage: 4 Challenge Level:

A bicycle passes along a path and leaves some tracks. Is it possible to say which track was made by the front wheel and which by the back wheel?

### Like a Circle in a Spiral

##### Stage: 2, 3 and 4 Challenge Level:

A cheap and simple toy with lots of mathematics. Can you interpret the images that are produced? Can you predict the pattern that will be produced using different wheels?

### Corridors

##### Stage: 4 Challenge Level:

A 10x10x10 cube is made from 27 2x2 cubes with corridors between them. Find the shortest route from one corner to the opposite corner.

### Efficient Cutting

##### Stage: 4 Challenge Level:

Use a single sheet of A4 paper and make a cylinder having the greatest possible volume. The cylinder must be closed off by a circle at each end.

### All Tied Up

##### Stage: 4 Challenge Level:

A ribbon runs around a box so that it makes a complete loop with two parallel pieces of ribbon on the top. How long will the ribbon be?

### Sea Defences

##### Stage: 2 and 3 Challenge Level:

These are pictures of the sea defences at New Brighton. Can you work out what a basic shape might be in both images of the sea wall and work out a way they might fit together?

### Nine Colours

##### Stage: 3 and 4 Challenge Level:

You have 27 small cubes, 3 each of nine colours. Use the small cubes to make a 3 by 3 by 3 cube so that each face of the bigger cube contains one of every colour.

### The Spider and the Fly

##### Stage: 4 Challenge Level:

A spider is sitting in the middle of one of the smallest walls in a room and a fly is resting beside the window. What is the shortest distance the spider would have to crawl to catch the fly?

### Triangles Within Squares

##### Stage: 4 Challenge Level:

Can you find a rule which relates triangular numbers to square numbers?

### Triangles Within Triangles

##### Stage: 4 Challenge Level:

Can you find a rule which connects consecutive triangular numbers?

##### Stage: 4 Challenge Level:

Four rods are hinged at their ends to form a convex quadrilateral. Investigate the different shapes that the quadrilateral can take. Be patient this problem may be slow to load.

### Around and Back

##### Stage: 4 Challenge Level:

A cyclist and a runner start off simultaneously around a race track each going at a constant speed. The cyclist goes all the way around and then catches up with the runner. He then instantly turns. . . .

##### Stage: 4 Challenge Level:

In this problem we are faced with an apparently easy area problem, but it has gone horribly wrong! What happened?

### Muggles Magic

##### Stage: 3 Challenge Level:

You can move the 4 pieces of the jigsaw and fit them into both outlines. Explain what has happened to the missing one unit of area.

### Fermat's Poser

##### Stage: 4 Challenge Level:

Find the point whose sum of distances from the vertices (corners) of a given triangle is a minimum.

### Rolling Around

##### Stage: 3 Challenge Level:

A circle rolls around the outside edge of a square so that its circumference always touches the edge of the square. Can you describe the locus of the centre of the circle?

### Framed

##### Stage: 3 Challenge Level:

Seven small rectangular pictures have one inch wide frames. The frames are removed and the pictures are fitted together like a jigsaw to make a rectangle of length 12 inches. Find the dimensions of. . . .

### Bang's Theorem

##### Stage: 4 Challenge Level:

If all the faces of a tetrahedron have the same perimeter then show that they are all congruent.

### One and Three

##### Stage: 4 Challenge Level:

Two motorboats travelling up and down a lake at constant speeds leave opposite ends A and B at the same instant, passing each other, for the first time 600 metres from A, and on their return, 400. . . .

### When Will You Pay Me? Say the Bells of Old Bailey

##### Stage: 3 Challenge Level:

Use the interactivity to play two of the bells in a pattern. How do you know when it is your turn to ring, and how do you know which bell to ring?

### Platonic Planet

##### Stage: 4 Challenge Level:

Glarsynost lives on a planet whose shape is that of a perfect regular dodecahedron. Can you describe the shortest journey she can make to ensure that she will see every part of the planet?

### Conway's Chequerboard Army

##### Stage: 3 Challenge Level:

Here is a solitaire type environment for you to experiment with. Which targets can you reach?

### Building Gnomons

##### Stage: 4 Challenge Level:

Build gnomons that are related to the Fibonacci sequence and try to explain why this is possible.

### Triangles Within Pentagons

##### Stage: 4 Challenge Level:

Show that all pentagonal numbers are one third of a triangular number.

### Jam

##### Stage: 4 Challenge Level:

To avoid losing think of another very well known game where the patterns of play are similar.

### Changing Places

##### Stage: 4 Challenge Level:

Place a red counter in the top left corner of a 4x4 array, which is covered by 14 other smaller counters, leaving a gap in the bottom right hand corner (HOME). What is the smallest number of moves. . . .

### Floating in Space

##### Stage: 4 Challenge Level:

Two angles ABC and PQR are floating in a box so that AB//PQ and BC//QR. Prove that the two angles are equal.

### Sliding Puzzle

##### Stage: 1, 2, 3 and 4 Challenge Level:

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

### Hypotenuse Lattice Points

##### Stage: 4 Challenge Level:

The triangle OMN has vertices on the axes with whole number co-ordinates. How many points with whole number coordinates are there on the hypotenuse MN?

### Sliced

##### Stage: 4 Challenge Level:

An irregular tetrahedron has two opposite sides the same length a and the line joining their midpoints is perpendicular to these two edges and is of length b. What is the volume of the tetrahedron?

### Wari

##### Stage: 4 Challenge Level:

This is a simple version of an ancient game played all over the world. It is also called Mancala. What tactics will increase your chances of winning?

### Inside Out

##### Stage: 4 Challenge Level:

There are 27 small cubes in a 3 x 3 x 3 cube, 54 faces being visible at any one time. Is it possible to reorganise these cubes so that by dipping the large cube into a pot of paint three times you. . . .

### Square It

##### Stage: 1, 2, 3 and 4 Challenge Level:

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

### You Owe Me Five Farthings, Say the Bells of St Martin's

##### Stage: 3 Challenge Level:

Use the interactivity to listen to the bells ringing a pattern. Now it's your turn! Play one of the bells yourself. How do you know when it is your turn to ring?

### Something in Common

##### Stage: 4 Challenge Level:

A square of area 3 square units cannot be drawn on a 2D grid so that each of its vertices have integer coordinates, but can it be drawn on a 3D grid? Investigate squares that can be drawn.

### Lost on Alpha Prime

##### Stage: 4 Challenge Level:

On the 3D grid a strange (and deadly) animal is lurking. Using the tracking system can you locate this creature as quickly as possible?

### Isosceles Triangles

##### Stage: 3 Challenge Level:

Draw some isosceles triangles with an area of $9$cm$^2$ and a vertex at (20,20). If all the vertices must have whole number coordinates, how many is it possible to draw?

### Ding Dong Bell

##### Stage: 3, 4 and 5

The reader is invited to investigate changes (or permutations) in the ringing of church bells, illustrated by braid diagrams showing the order in which the bells are rung.

### Cubic Net

##### Stage: 4 and 5 Challenge Level:

This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!

### Just Rolling Round

##### Stage: 4 Challenge Level:

P is a point on the circumference of a circle radius r which rolls, without slipping, inside a circle of radius 2r. What is the locus of P?

### Jam

##### Stage: 4 Challenge Level:

A game for 2 players

### Sprouts

##### Stage: 2, 3, 4 and 5 Challenge Level:

A game for 2 people. Take turns joining two dots, until your opponent is unable to move.

### Triangles in the Middle

##### Stage: 3, 4 and 5 Challenge Level:

This task depends on groups working collaboratively, discussing and reasoning to agree a final product.

### Thinking Through, and By, Visualising

##### Stage: 2, 3 and 4

This article is based on some of the ideas that emerged during the production of a book which takes visualising as its focus. We began to identify problems which helped us to take a structured view. . . .