This article for teachers discusses examples of problems in which there is no obvious method but in which children can be encouraged to think deeply about the context and extend their ability to. . . .

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Lyndon Baker describes how the Mobius strip and Euler's law can introduce pupils to the idea of topology.

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

A game for 1 or 2 people. Use the interactive version, or play with friends. Try to round up as many counters as possible.

A package contains a set of resources designed to develop pupils' mathematical thinking. This package places a particular emphasis on “visualising” and is designed to meet the needs. . . .

Can you see why 2 by 2 could be 5? Can you predict what 2 by 10 will be?

In each of the pictures the invitation is for you to: Count what you see. Identify how you think the pattern would continue.

The image in this problem is part of a piece of equipment found in the playground of a school. How would you describe it to someone over the phone?

Mathematics is the study of patterns. Studying pattern is an opportunity to observe, hypothesise, experiment, discover and create.

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

Start with a large square, join the midpoints of its sides, you'll see four right angled triangles. Remove these triangles, a second square is left. Repeat the operation. What happens?

Exchange the positions of the two sets of counters in the least possible number of moves

These are pictures of the sea defences at New Brighton. Can you work out what a basic shape might be in both images of the sea wall and work out a way they might fit together?

On the graph there are 28 marked points. These points all mark the vertices (corners) of eight hidden squares. Can you find the eight hidden squares?

Can you find a way of representing these arrangements of balls?

Problem solving is at the heart of the NRICH site. All the problems give learners opportunities to learn, develop or use mathematical concepts and skills. Read here for more information.

This article introduces the idea of generic proof for younger children and illustrates how one example can offer a proof of a general result through unpacking its underlying structure.

What is the shape of wrapping paper that you would need to completely wrap this model?

Square It game for an adult and child. Can you come up with a way of always winning this game?

If you split the square into these two pieces, it is possible to fit the pieces together again to make a new shape. How many new shapes can you make?

We're excited about this new program for drawing beautiful mathematical designs. Can you work out how we made our first few pictures and, even better, share your most elegant solutions with us?

Can you fit the tangram pieces into the outlines of the candle and sundial?

A game for 2 players. Given a board of dots in a grid pattern, players take turns drawing a line by connecting 2 adjacent dots. Your goal is to complete more squares than your opponent.

This challenge involves eight three-cube models made from interlocking cubes. Investigate different ways of putting the models together then compare your constructions.

Can you fit the tangram pieces into the outline of Little Ming and Little Fung dancing?

Exploring and predicting folding, cutting and punching holes and making spirals.

Here's a simple way to make a Tangram without any measuring or ruling lines.

This article for teachers describes how modelling number properties involving multiplication using an array of objects not only allows children to represent their thinking with concrete materials,. . . .

Building up a simple Celtic knot. Try the interactivity or download the cards or have a go on squared paper.

Can you fit the tangram pieces into the outlines of Mai Ling and Chi Wing?

Can you fit the tangram pieces into the outlines of the workmen?

Can you fit the tangram pieces into the outlines of the watering can and man in a boat?

Can you arrange the shapes in a chain so that each one shares a face (or faces) that are the same shape as the one that follows it?

Can you cut a regular hexagon into two pieces to make a parallelogram? Try cutting it into three pieces to make a rhombus!

An extension of noughts and crosses in which the grid is enlarged and the length of the winning line can to altered to 3, 4 or 5.

Reasoning about the number of matches needed to build squares that share their sides.

Make a cube out of straws and have a go at this practical challenge.

Use the three triangles to fill these outline shapes. Perhaps you can create some of your own shapes for a friend to fill?

An activity centred around observations of dots and how we visualise number arrangement patterns.

What happens when you turn these cogs? Investigate the differences between turning two cogs of different sizes and two cogs which are the same.

Which of these dice are right-handed and which are left-handed?

Investigate how the four L-shapes fit together to make an enlarged L-shape. You could explore this idea with other shapes too.

How can the same pieces of the tangram make this bowl before and after it was chipped? Use the interactivity to try and work out what is going on!

A magician took a suit of thirteen cards and held them in his hand face down. Every card he revealed had the same value as the one he had just finished spelling. How did this work?

Investigate the number of paths you can take from one vertex to another in these 3D shapes. Is it possible to take an odd number and an even number of paths to the same vertex?

Can you fit the tangram pieces into the outline of this goat and giraffe?