Filter by: Content type: ALL Problems Articles Games Stage: All Stage 1&2 Stage 2&3 Stage 3&4 Stage 4&5 Challenge level:
Use the interactivity to create some steady rhythms. How could you create a rhythm which sounds the same forwards as it does backwards?
Can you predict when you'll be clapping and when you'll be clicking if you start this rhythm? How about when a friend begins a new rhythm at the same time?
Explore the different tunes you can make with these five gourds. What are the similarities and differences between the two tunes you are given?
Use the interactivity to play two of the bells in a pattern. How do you know when it is your turn to ring, and how do you know which bell to ring?
Use the interactivity to listen to the bells ringing a pattern. Now it's your turn! Play one of the bells yourself. How do you know when it is your turn to ring?
Bellringers have a special way to write down the patterns they ring. Learn about these patterns and draw some of your own.
The reader is invited to investigate changes (or permutations) in the ringing of church bells, illustrated by braid diagrams showing the order in which the bells are rung.
This article, written by Nicky Goulder and Samantha Lodge, reveals how maths and marimbas can go hand-in-hand! Why not try out some of the musical maths activities in your own classroom?
An article for students and teachers on symmetry and square dancing. What do the symmetries of the square have to do with a dos-e-dos or a swing? Find out more?
Suppose you are a bellringer. Can you find the changes so that, starting and ending with a round, all the 24 possible permutations are rung once each and only once?