Filter by: Content type: ALL Problems Articles Games Stage: All Stage 1&2 Stage 2&3 Stage 3&4 Stage 4&5 Challenge level:
This article for pupils gives an introduction to Celtic knotwork patterns and a feel for how you can draw them.
This article for students gives some instructions about how to make some different braids.
Build a scaffold out of drinking-straws to support a cup of water
As part of Liverpool08 European Capital of Culture there were a huge number of events and displays. One of the art installations was called "Turning the Place Over". Can you find our how it works?
Galileo, a famous inventor who lived about 400 years ago, came up with an idea similar to this for making a time measuring instrument. Can you turn your pendulum into an accurate minute timer?
Design and construct a prototype intercooler which will satisfy agreed quality control constraints.
You could use just coloured pencils and paper to create this design, but it will be more eye-catching if you can get hold of hammer, nails and string.
Make a spiral mobile.
More Logo for beginners. Now learn more about the REPEAT command.
How is it possible to predict the card?
More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.
Time for a little mathemagic! Choose any five cards from a pack and show four of them to your partner. How can they work out the fifth?
Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.
Write a Logo program, putting in variables, and see the effect when you change the variables.
Logo helps us to understand gradients of lines and why Muggles Magic is not magic but mathematics. See the problem Muggles magic.
What happens when a procedure calls itself?
In this article for teachers, Bernard uses some problems to suggest that once a numerical pattern has been spotted from a practical starting point, going back to the practical can help explain. . . .
Make a clinometer and use it to help you estimate the heights of tall objects.
Make some celtic knot patterns using tiling techniques
A game to make and play based on the number line.
It might seem impossible but it is possible. How can you cut a playing card to make a hole big enough to walk through?
Make an equilateral triangle by folding paper and use it to make patterns of your own.
This package contains hands-on code breaking activities based on the Enigma Schools Project. Suitable for Stages 2, 3 and 4.
Follow these instructions to make a three-piece and/or seven-piece tangram.
A description of how to make the five Platonic solids out of paper.
Learn about Pen Up and Pen Down in Logo
This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.
Draw whirling squares and see how Fibonacci sequences and golden rectangles are connected.
Turn through bigger angles and draw stars with Logo.
How does the time of dawn and dusk vary? What about the Moon, how does that change from night to night? Is the Sun always the same? Gather data to help you explore these questions.
What shape would fit your pens and pencils best? How can you make it?
What shape and size of drinks mat is best for flipping and catching?
These models have appeared around the Centre for Mathematical Sciences. Perhaps you would like to try to make some similar models of your own.
Can you describe what happens in this film?
How many differently shaped rectangles can you build using these equilateral and isosceles triangles? Can you make a square?
This part introduces the use of Logo for number work. Learn how to use Logo to generate sequences of numbers.
Learn to write procedures and build them into Logo programs. Learn to use variables.
Learn how to draw circles using Logo. Wait a minute! Are they really circles? If not what are they?
Use the tangram pieces to make our pictures, or to design some of your own!
Exploring balance and centres of mass can be great fun. The resulting structures can seem impossible. Here are some images to encourage you to experiment with non-breakable objects of your own.
Make your own double-sided magic square. But can you complete both sides once you've made the pieces?
Can Jo make a gym bag for her trainers from the piece of fabric she has?
Make a mobius band and investigate its properties.
What shapes should Elly cut out to make a witch's hat? How can she make a taller hat?
Surprise your friends with this magic square trick.
Did you know mazes tell stories? Find out more about mazes and make one of your own.
Ideas for practical ways of representing data such as Venn and Carroll diagrams.
Here is a chance to create some Celtic knots and explore the mathematics behind them.
How can you make a curve from straight strips of paper?
Can you make the birds from the egg tangram?