Build a scaffold out of drinking-straws to support a cup of water

Design and construct a prototype intercooler which will satisfy agreed quality control constraints.

Can Jo make a gym bag for her trainers from the piece of fabric she has?

What shape would fit your pens and pencils best? How can you make it?

This article for pupils gives an introduction to Celtic knotwork patterns and a feel for how you can draw them.

What shapes should Elly cut out to make a witch's hat? How can she make a taller hat?

This article for students gives some instructions about how to make some different braids.

What shape and size of drinks mat is best for flipping and catching?

As part of Liverpool08 European Capital of Culture there were a huge number of events and displays. One of the art installations was called "Turning the Place Over". Can you find our how it works?

More Logo for beginners. Now learn more about the REPEAT command.

In this article for teachers, Bernard uses some problems to suggest that once a numerical pattern has been spotted from a practical starting point, going back to the practical can help explain. . . .

How does the time of dawn and dusk vary? What about the Moon, how does that change from night to night? Is the Sun always the same? Gather data to help you explore these questions.

You could use just coloured pencils and paper to create this design, but it will be more eye-catching if you can get hold of hammer, nails and string.

Learn how to draw circles using Logo. Wait a minute! Are they really circles? If not what are they?

Learn to write procedures and build them into Logo programs. Learn to use variables.

Make your own double-sided magic square. But can you complete both sides once you've made the pieces?

Make some celtic knot patterns using tiling techniques

Make a clinometer and use it to help you estimate the heights of tall objects.

If you'd like to know more about Primary Maths Masterclasses, this is the package to read! Find out about current groups in your region or how to set up your own.

These models have appeared around the Centre for Mathematical Sciences. Perhaps you would like to try to make some similar models of your own.

Exploring balance and centres of mass can be great fun. The resulting structures can seem impossible. Here are some images to encourage you to experiment with non-breakable objects of your own.

It might seem impossible but it is possible. How can you cut a playing card to make a hole big enough to walk through?

This part introduces the use of Logo for number work. Learn how to use Logo to generate sequences of numbers.

Learn about Pen Up and Pen Down in Logo

Logo helps us to understand gradients of lines and why Muggles Magic is not magic but mathematics. See the problem Muggles magic.

Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.

This package contains hands-on code breaking activities based on the Enigma Schools Project. Suitable for Stages 2, 3 and 4.

What happens when a procedure calls itself?

Galileo, a famous inventor who lived about 400 years ago, came up with an idea similar to this for making a time measuring instrument. Can you turn your pendulum into an accurate minute timer?

More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.

Turn through bigger angles and draw stars with Logo.

Write a Logo program, putting in variables, and see the effect when you change the variables.

This problem invites you to build 3D shapes using two different triangles. Can you make the shapes from the pictures?

A brief video looking at how you can sometimes use symmetry to distinguish knots. Can you use this idea to investigate the differences between the granny knot and the reef knot?

Move your counters through this snake of cards and see how far you can go. Are you surprised by where you end up?

A group of children are discussing the height of a tall tree. How would you go about finding out its height?

Can you order pictures of the development of a frog from frogspawn and of a bean seed growing into a plant?

This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.

Can you each work out the number on your card? What do you notice? How could you sort the cards?

Ideas for practical ways of representing data such as Venn and Carroll diagrams.

An activity making various patterns with 2 x 1 rectangular tiles.

Time for a little mathemagic! Choose any five cards from a pack and show four of them to your partner. How can they work out the fifth?

Generate three random numbers to determine the side lengths of a triangle. What triangles can you draw?

Arrange your fences to make the largest rectangular space you can. Try with four fences, then five, then six etc.

Are all the possible combinations of two shapes included in this set of 27 cards? How do you know?

Use the lines on this figure to show how the square can be divided into 2 halves, 3 thirds, 6 sixths and 9 ninths.