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Resources tagged with Practical Activity similar to Enigma:

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Broad Topics > Using, Applying and Reasoning about Mathematics > Practical Activity

Making Maths: Celtic Knot Tiles

Stage: 2, 3 and 4 Challenge Level:

Make some celtic knot patterns using tiling techniques

Enigma

Stage: 2, 3 and 4 Challenge Level:

This package contains hands-on code breaking activities based on the Enigma Schools Project. Suitable for Stages 2, 3 and 4.

Well Balanced

Stage: 1, 2, 3, 4 and 5 Challenge Level:

Exploring balance and centres of mass can be great fun. The resulting structures can seem impossible. Here are some images to encourage you to experiment with non-breakable objects of your own.

Plaited Origami Polyhedra

Stage: 2, 3 and 4 Challenge Level:

These models have appeared around the Centre for Mathematical Sciences. Perhaps you would like to try to make some similar models of your own.

Celtic Knotwork Patterns

Stage: 2 and 3

This article for pupils gives an introduction to Celtic knotwork patterns and a feel for how you can draw them.

Making Maths: Make a Pendulum

Stage: 2 and 3 Challenge Level:

Galileo, a famous inventor who lived about 400 years ago, came up with an idea similar to this for making a time measuring instrument. Can you turn your pendulum into an accurate minute timer?

Making Maths: Equilateral Triangle Folding

Stage: 2 and 3 Challenge Level:

Make an equilateral triangle by folding paper and use it to make patterns of your own.

Making Maths: Walking Through a Playing Card?

Stage: 2 and 3 Challenge Level:

It might seem impossible but it is possible. How can you cut a playing card to make a hole big enough to walk through?

Making Maths: Archimedes' Spiral

Stage: 2 and 3 Challenge Level:

Make a spiral mobile.

Making Maths: String and Circles

Stage: 2 and 3 Challenge Level:

You could use just coloured pencils and paper to create this design, but it will be more eye-catching if you can get hold of hammer, nails and string.

Making Maths: Making a Tangram

Stage: 2 Challenge Level:

Follow these instructions to make a three-piece and/or seven-piece tangram.

Making Maths: Snake Pits

Stage: 1, 2 and 3 Challenge Level:

A game to make and play based on the number line.

Back to the Practical?

Stage: 2 and 3

In this article for teachers, Bernard uses some problems to suggest that once a numerical pattern has been spotted from a practical starting point, going back to the practical can help explain. . . .

Turning the Place Over

Stage: 3, 4 and 5 Challenge Level:

As part of Liverpool08 European Capital of Culture there were a huge number of events and displays. One of the art installations was called "Turning the Place Over". Can you find our how it works?

Tangram Pictures

Stage: 1, 2 and 3 Challenge Level:

Use the tangram pieces to make our pictures, or to design some of your own!

Making Maths: Make a Magic Circle

Stage: 2 Challenge Level:

Make a mobius band and investigate its properties.

Making Maths: Kites and Darts

Stage: 2 Challenge Level:

Using these kite and dart templates, you could try to recreate part of Penrose's famous tessellation or design one yourself.

Stage: 2 Challenge Level:

Make a cube with three strips of paper. Colour three faces or use the numbers 1 to 6 to make a die.

Making Maths: Triangular Ball

Stage: 2 Challenge Level:

Make a ball from triangles!

Making Maths: Clinometer

Stage: 3 Challenge Level:

Make a clinometer and use it to help you estimate the heights of tall objects.

Cool as Ice

Stage: 3 and 4 Challenge Level:

Design and construct a prototype intercooler which will satisfy agreed quality control constraints.

First Forward Into Logo 6: Variables and Procedures

Stage: 3, 4 and 5 Challenge Level:

Learn to write procedures and build them into Logo programs. Learn to use variables.

Straight to Curves

Stage: 1 and 2 Challenge Level:

How can you make a curve from straight strips of paper?

First Forward Into Logo 8: More about Variables

Stage: 3, 4 and 5 Challenge Level:

Write a Logo program, putting in variables, and see the effect when you change the variables.

Hoops/rope

Stage: 2 Challenge Level:

Ideas for practical ways of representing data such as Venn and Carroll diagrams.

Making Maths: A-maze-ing

Stage: 2 Challenge Level:

Did you know mazes tell stories? Find out more about mazes and make one of your own.

Making Rectangles, Making Squares

Stage: 3 Challenge Level:

How many differently shaped rectangles can you build using these equilateral and isosceles triangles? Can you make a square?

Making Maths: Test the Strength of a Triangle

Stage: 2 Challenge Level:

Have you noticed that triangles are used in manmade structures? Perhaps there is a good reason for this? 'Test a Triangle' and see how rigid triangles are.

Making Maths: Be a Mathemagician

Stage: 2 Challenge Level:

Surprise your friends with this magic square trick.

Making Maths: Birds from an Egg

Stage: 2 Challenge Level:

Can you make the birds from the egg tangram?

Making Maths: Stars

Stage: 2 Challenge Level:

Have a go at drawing these stars which use six points drawn around a circle. Perhaps you can create your own designs?

Whirling Fibonacci Squares

Stage: 3 and 4

Draw whirling squares and see how Fibonacci sequences and golden rectangles are connected.

Triangles to Tetrahedra

Stage: 3 Challenge Level:

Starting with four different triangles, imagine you have an unlimited number of each type. How many different tetrahedra can you make? Convince us you have found them all.

First Forward Into Logo 2: Polygons

Stage: 2, 3 and 4 Challenge Level:

This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.

Notes on a Triangle

Stage: 3 Challenge Level:

Can you describe what happens in this film?

Amazing Card Trick

Stage: 3 Challenge Level:

How is it possible to predict the card?

First Forward Into Logo 7: Angles of Polygons

Stage: 3, 4 and 5 Challenge Level:

More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.

Sea Defences

Stage: 2 and 3 Challenge Level:

These are pictures of the sea defences at New Brighton. Can you work out what a basic shape might be in both images of the sea wall and work out a way they might fit together?

A Patchwork Piece

Stage: 2 Challenge Level:

Follow the diagrams to make this patchwork piece, based on an octagon in a square.

Rolling Triangle

Stage: 3 Challenge Level:

The triangle ABC is equilateral. The arc AB has centre C, the arc BC has centre A and the arc CA has centre B. Explain how and why this shape can roll along between two parallel tracks.

Counting Counters

Stage: 2 Challenge Level:

Take a counter and surround it by a ring of other counters that MUST touch two others. How many are needed?

Conway's Chequerboard Army

Stage: 3 Challenge Level:

Here is a solitaire type environment for you to experiment with. Which targets can you reach?

Marbles

Stage: 3 Challenge Level:

I start with a red, a green and a blue marble. I can trade any of my marbles for two others, one of each colour. Can I end up with five more blue marbles than red after a number of such trades?

Paper Folding - Models of the Platonic Solids

Stage: 2, 3 and 4

A description of how to make the five Platonic solids out of paper.

Masterclasses Information

Stage: 1 and 2 Challenge Level:

If you'd like to know more about Primary Maths Masterclasses, this is the package to read! Find out about current groups in your region or how to set up your own.

The Best Card Trick?

Stage: 3 and 4 Challenge Level:

Time for a little mathemagic! Choose any five cards from a pack and show four of them to your partner. How can they work out the fifth?

First Forward Into Logo 10: Count up - Count Down

Stage: 3, 4 and 5 Challenge Level:

What happens when a procedure calls itself?

Folding

Stage: 2 Challenge Level:

What shapes can you make by folding an A4 piece of paper?

When Will You Pay Me? Say the Bells of Old Bailey

Stage: 3 Challenge Level:

Use the interactivity to play two of the bells in a pattern. How do you know when it is your turn to ring, and how do you know which bell to ring?