Follow these instructions to make a three-piece and/or seven-piece
Logo helps us to understand gradients of lines and why Muggles Magic is not magic but mathematics. See the problem Muggles magic.
More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.
Turn through bigger angles and draw stars with Logo.
Learn about Pen Up and Pen Down in Logo
Make a cube with three strips of paper. Colour three faces or use
the numbers 1 to 6 to make a die.
It might seem impossible but it is possible. How can you cut a
playing card to make a hole big enough to walk through?
Have you noticed that triangles are used in manmade structures?
Perhaps there is a good reason for this? 'Test a Triangle' and see
how rigid triangles are.
Surprise your friends with this magic square trick.
Did you know mazes tell stories? Find out more about mazes and make
one of your own.
Make a mobius band and investigate its properties.
Make a ball from triangles!
A game to make and play based on the number line.
Using these kite and dart templates, you could try to recreate part
of Penrose's famous tessellation or design one yourself.
In this article for teachers, Bernard uses some problems to suggest
that once a numerical pattern has been spotted from a practical
starting point, going back to the practical can help explain. . . .
Make a clinometer and use it to help you estimate the heights of
Make a spiral mobile.
Ideas for practical ways of representing data such as Venn and
Learn to write procedures and build them into Logo programs. Learn to use variables.
This part introduces the use of Logo for number work. Learn how to use Logo to generate sequences of numbers.
Learn how to draw circles using Logo. Wait a minute! Are they really circles? If not what are they?
Use the tangram pieces to make our pictures, or to design some of
How can you make a curve from straight strips of paper?
More Logo for beginners. Now learn more about the REPEAT command.
Write a Logo program, putting in variables, and see the effect when you change the variables.
Can you make the birds from the egg tangram?
Make an equilateral triangle by folding paper and use it to make
patterns of your own.
How is it possible to predict the card?
Time for a little mathemagic! Choose any five cards from a pack and show four of them to your partner. How can they work out the fifth?
You could use just coloured pencils and paper to create this
design, but it will be more eye-catching if you can get hold of
hammer, nails and string.
Have a go at drawing these stars which use six points drawn around
a circle. Perhaps you can create your own designs?
Draw whirling squares and see how Fibonacci sequences and golden rectangles are connected.
This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.
Follow these instructions to make a five-pointed snowflake from a
square of paper.
Galileo, a famous inventor who lived about 400 years ago, came up
with an idea similar to this for making a time measuring
instrument. Can you turn your pendulum into an accurate minute
Make some celtic knot patterns using tiling techniques
This article for students gives some instructions about how to make some different braids.
Make your own double-sided magic square. But can you complete both
sides once you've made the pieces?
Are all the possible combinations of two shapes included in this
set of 27 cards? How do you know?
Can you describe what happens in this film?
It's hard to make a snowflake with six perfect lines of symmetry,
but it's fun to try!
Cut a square of paper into three pieces as shown. Now,can you use
the 3 pieces to make a large triangle, a parallelogram and the
How many differently shaped rectangles can you build using these
equilateral and isosceles triangles? Can you make a square?
This article for pupils gives an introduction to Celtic knotwork
patterns and a feel for how you can draw them.
Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.
What happens when a procedure calls itself?
What is the greatest number of counters you can place on the grid
below without four of them lying at the corners of a square?
If you'd like to know more about Primary Maths Masterclasses, this
is the package to read! Find out about current groups in your
region or how to set up your own.
This package contains hands-on code breaking activities based on
the Enigma Schools Project. Suitable for Stages 2, 3 and 4.
What shapes can you make by folding an A4 piece of paper?