Learn about Pen Up and Pen Down in Logo

Write a Logo program, putting in variables, and see the effect when you change the variables.

More Logo for beginners. Now learn more about the REPEAT command.

Learn to write procedures and build them into Logo programs. Learn to use variables.

Turn through bigger angles and draw stars with Logo.

This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.

More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.

Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.

Learn how to draw circles using Logo. Wait a minute! Are they really circles? If not what are they?

What happens when a procedure calls itself?

This part introduces the use of Logo for number work. Learn how to use Logo to generate sequences of numbers.

Follow these instructions to make a three-piece and/or seven-piece tangram.

Time for a little mathemagic! Choose any five cards from a pack and show four of them to your partner. How can they work out the fifth?

Arrange your fences to make the largest rectangular space you can. Try with four fences, then five, then six etc.

Logo helps us to understand gradients of lines and why Muggles Magic is not magic but mathematics. See the problem Muggles magic.

Galileo, a famous inventor who lived about 400 years ago, came up with an idea similar to this for making a time measuring instrument. Can you turn your pendulum into an accurate minute timer?

Make a cube with three strips of paper. Colour three faces or use the numbers 1 to 6 to make a die.

Surprise your friends with this magic square trick.

Make an equilateral triangle by folding paper and use it to make patterns of your own.

Did you know mazes tell stories? Find out more about mazes and make one of your own.

In this article for teachers, Bernard uses some problems to suggest that once a numerical pattern has been spotted from a practical starting point, going back to the practical can help explain. . . .

This article for students gives some instructions about how to make some different braids.

Make a clinometer and use it to help you estimate the heights of tall objects.

Have you noticed that triangles are used in manmade structures? Perhaps there is a good reason for this? 'Test a Triangle' and see how rigid triangles are.

It might seem impossible but it is possible. How can you cut a playing card to make a hole big enough to walk through?

Make some celtic knot patterns using tiling techniques

This package contains hands-on code breaking activities based on the Enigma Schools Project. Suitable for Stages 2, 3 and 4.

A game to make and play based on the number line.

Using these kite and dart templates, you could try to recreate part of Penrose's famous tessellation or design one yourself.

Make a mobius band and investigate its properties.

Have a go at drawing these stars which use six points drawn around a circle. Perhaps you can create your own designs?

As part of Liverpool08 European Capital of Culture there were a huge number of events and displays. One of the art installations was called "Turning the Place Over". Can you find our how it works?

This article for pupils gives an introduction to Celtic knotwork patterns and a feel for how you can draw them.

How can you make a curve from straight strips of paper?

These models have appeared around the Centre for Mathematical Sciences. Perhaps you would like to try to make some similar models of your own.

You could use just coloured pencils and paper to create this design, but it will be more eye-catching if you can get hold of hammer, nails and string.

A description of how to make the five Platonic solids out of paper.

Draw whirling squares and see how Fibonacci sequences and golden rectangles are connected.

Exploring balance and centres of mass can be great fun. The resulting structures can seem impossible. Here are some images to encourage you to experiment with non-breakable objects of your own.

How many differently shaped rectangles can you build using these equilateral and isosceles triangles? Can you make a square?

Kaia is sure that her father has worn a particular tie twice a week in at least five of the last ten weeks, but her father disagrees. Who do you think is right?

Build a scaffold out of drinking-straws to support a cup of water

Paint a stripe on a cardboard roll. Can you predict what will happen when it is rolled across a sheet of paper?

It's hard to make a snowflake with six perfect lines of symmetry, but it's fun to try!

Follow these instructions to make a five-pointed snowflake from a square of paper.

Here are some ideas to try in the classroom for using counters to investigate number patterns.