Learn about Pen Up and Pen Down in Logo

More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.

Write a Logo program, putting in variables, and see the effect when you change the variables.

More Logo for beginners. Now learn more about the REPEAT command.

Learn to write procedures and build them into Logo programs. Learn to use variables.

Turn through bigger angles and draw stars with Logo.

This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.

Learn how to draw circles using Logo. Wait a minute! Are they really circles? If not what are they?

What happens when a procedure calls itself?

Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.

This part introduces the use of Logo for number work. Learn how to use Logo to generate sequences of numbers.

Arrange your fences to make the largest rectangular space you can. Try with four fences, then five, then six etc.

Logo helps us to understand gradients of lines and why Muggles Magic is not magic but mathematics. See the problem Muggles magic.

Follow these instructions to make a three-piece and/or seven-piece tangram.

Time for a little mathemagic! Choose any five cards from a pack and show four of them to your partner. How can they work out the fifth?

A game to make and play based on the number line.

How many differently shaped rectangles can you build using these equilateral and isosceles triangles? Can you make a square?

Make an equilateral triangle by folding paper and use it to make patterns of your own.

Make a cube with three strips of paper. Colour three faces or use the numbers 1 to 6 to make a die.

Make a mobius band and investigate its properties.

Using these kite and dart templates, you could try to recreate part of Penrose's famous tessellation or design one yourself.

Did you know mazes tell stories? Find out more about mazes and make one of your own.

Ideas for practical ways of representing data such as Venn and Carroll diagrams.

You could use just coloured pencils and paper to create this design, but it will be more eye-catching if you can get hold of hammer, nails and string.

Have a go at drawing these stars which use six points drawn around a circle. Perhaps you can create your own designs?

A description of how to make the five Platonic solids out of paper.

This package contains hands-on code breaking activities based on the Enigma Schools Project. Suitable for Stages 2, 3 and 4.

In this article for teachers, Bernard uses some problems to suggest that once a numerical pattern has been spotted from a practical starting point, going back to the practical can help explain. . . .

It might seem impossible but it is possible. How can you cut a playing card to make a hole big enough to walk through?

Have you noticed that triangles are used in manmade structures? Perhaps there is a good reason for this? 'Test a Triangle' and see how rigid triangles are.

Surprise your friends with this magic square trick.

Galileo, a famous inventor who lived about 400 years ago, came up with an idea similar to this for making a time measuring instrument. Can you turn your pendulum into an accurate minute timer?

Make some celtic knot patterns using tiling techniques

Make a clinometer and use it to help you estimate the heights of tall objects.

As part of Liverpool08 European Capital of Culture there were a huge number of events and displays. One of the art installations was called "Turning the Place Over". Can you find our how it works?

These models have appeared around the Centre for Mathematical Sciences. Perhaps you would like to try to make some similar models of your own.

Here is a chance to create some Celtic knots and explore the mathematics behind them.

Draw whirling squares and see how Fibonacci sequences and golden rectangles are connected.

How can you make a curve from straight strips of paper?

This article for students gives some instructions about how to make some different braids.

Exploring balance and centres of mass can be great fun. The resulting structures can seem impossible. Here are some images to encourage you to experiment with non-breakable objects of your own.

This article for pupils gives an introduction to Celtic knotwork patterns and a feel for how you can draw them.

Follow the diagrams to make this patchwork piece, based on an octagon in a square.

If you'd like to know more about Primary Maths Masterclasses, this is the package to read! Find out about current groups in your region or how to set up your own.

It's hard to make a snowflake with six perfect lines of symmetry, but it's fun to try!

Can you order pictures of the development of a frog from frogspawn and of a bean seed growing into a plant?