Make a clinometer and use it to help you estimate the heights of
Logo helps us to understand gradients of lines and why Muggles Magic is not magic but mathematics. See the problem Muggles magic.
Follow these instructions to make a three-piece and/or seven-piece
Learn about Pen Up and Pen Down in Logo
Arrange your fences to make the largest rectangular space you can. Try with four fences, then five, then six etc.
Make an equilateral triangle by folding paper and use it to make
patterns of your own.
Surprise your friends with this magic square trick.
Make a mobius band and investigate its properties.
It might seem impossible but it is possible. How can you cut a
playing card to make a hole big enough to walk through?
Have you noticed that triangles are used in manmade structures?
Perhaps there is a good reason for this? 'Test a Triangle' and see
how rigid triangles are.
Make a spiral mobile.
Make a cube with three strips of paper. Colour three faces or use
the numbers 1 to 6 to make a die.
Make a ball from triangles!
Using these kite and dart templates, you could try to recreate part
of Penrose's famous tessellation or design one yourself.
Did you know mazes tell stories? Find out more about mazes and make
one of your own.
Learn to write procedures and build them into Logo programs. Learn to use variables.
This part introduces the use of Logo for number work. Learn how to use Logo to generate sequences of numbers.
How is it possible to predict the card?
Time for a little mathemagic! Choose any five cards from a pack and show four of them to your partner. How can they work out the fifth?
More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.
Have a go at drawing these stars which use six points drawn around
a circle. Perhaps you can create your own designs?
You could use just coloured pencils and paper to create this
design, but it will be more eye-catching if you can get hold of
hammer, nails and string.
What happens when a procedure calls itself?
Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.
Exploring balance and centres of mass can be great fun. The
resulting structures can seem impossible. Here are some images to
encourage you to experiment with non-breakable objects of your own.
More Logo for beginners. Now learn more about the REPEAT command.
Turn through bigger angles and draw stars with Logo.
Write a Logo program, putting in variables, and see the effect when you change the variables.
In this article for teachers, Bernard uses some problems to suggest
that once a numerical pattern has been spotted from a practical
starting point, going back to the practical can help explain. . . .
A game to make and play based on the number line.
This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.
How can you make a curve from straight strips of paper?
Draw whirling squares and see how Fibonacci sequences and golden rectangles are connected.
This article for pupils gives an introduction to Celtic knotwork
patterns and a feel for how you can draw them.
Can you order pictures of the development of a frog from frogspawn
and of a bean seed growing into a plant?
Galileo, a famous inventor who lived about 400 years ago, came up
with an idea similar to this for making a time measuring
instrument. Can you turn your pendulum into an accurate minute
Make some celtic knot patterns using tiling techniques
Have a look at what happens when you pull a reef knot and a granny
knot tight. Which do you think is best for securing things
This is a simple paper-folding activity that gives an intriguing result which you can then investigate further.
This practical activity involves measuring length/distance.
Follow these instructions to make a five-pointed snowflake from a
square of paper.
It's hard to make a snowflake with six perfect lines of symmetry,
but it's fun to try!
This package contains hands-on code breaking activities based on
the Enigma Schools Project. Suitable for Stages 2, 3 and 4.
How many differently shaped rectangles can you build using these
equilateral and isosceles triangles? Can you make a square?
Can you describe what happens in this film?
This article for students gives some instructions about how to make some different braids.
Paint a stripe on a cardboard roll. Can you predict what will
happen when it is rolled across a sheet of paper?
Ideas for practical ways of representing data such as Venn and
Use the tangram pieces to make our pictures, or to design some of
Here are some ideas to try in the classroom for using counters to investigate number patterns.