Follow these instructions to make a three-piece and/or seven-piece
Make an equilateral triangle by folding paper and use it to make
patterns of your own.
Arrange your fences to make the largest rectangular space you can. Try with four fences, then five, then six etc.
Logo helps us to understand gradients of lines and why Muggles Magic is not magic but mathematics. See the problem Muggles magic.
Make a clinometer and use it to help you estimate the heights of
Have you noticed that triangles are used in manmade structures?
Perhaps there is a good reason for this? 'Test a Triangle' and see
how rigid triangles are.
Surprise your friends with this magic square trick.
Make a cube with three strips of paper. Colour three faces or use
the numbers 1 to 6 to make a die.
Galileo, a famous inventor who lived about 400 years ago, came up
with an idea similar to this for making a time measuring
instrument. Can you turn your pendulum into an accurate minute
It might seem impossible but it is possible. How can you cut a
playing card to make a hole big enough to walk through?
Make a mobius band and investigate its properties.
Using these kite and dart templates, you could try to recreate part
of Penrose's famous tessellation or design one yourself.
Make a spiral mobile.
Did you know mazes tell stories? Find out more about mazes and make
one of your own.
Make a ball from triangles!
Learn to write procedures and build them into Logo programs. Learn to use variables.
How is it possible to predict the card?
Time for a little mathemagic! Choose any five cards from a pack and show four of them to your partner. How can they work out the fifth?
More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.
Have a go at drawing these stars which use six points drawn around
a circle. Perhaps you can create your own designs?
You could use just coloured pencils and paper to create this
design, but it will be more eye-catching if you can get hold of
hammer, nails and string.
Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.
Write a Logo program, putting in variables, and see the effect when you change the variables.
In this article for teachers, Bernard uses some problems to suggest
that once a numerical pattern has been spotted from a practical
starting point, going back to the practical can help explain. . . .
More Logo for beginners. Now learn more about the REPEAT command.
Turn through bigger angles and draw stars with Logo.
Learn about Pen Up and Pen Down in Logo
Learn how to draw circles using Logo. Wait a minute! Are they really circles? If not what are they?
A game to make and play based on the number line.
Draw whirling squares and see how Fibonacci sequences and golden rectangles are connected.
How can you make a curve from straight strips of paper?
This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.
What happens when a procedure calls itself?
Can you order pictures of the development of a frog from frogspawn
and of a bean seed growing into a plant?
This article for pupils gives an introduction to Celtic knotwork
patterns and a feel for how you can draw them.
Make some celtic knot patterns using tiling techniques
This article for students gives some instructions about how to make some different braids.
This practical activity involves measuring length/distance.
Have a look at what happens when you pull a reef knot and a granny
knot tight. Which do you think is best for securing things
Here are some ideas to try in the classroom for using counters to investigate number patterns.
This part introduces the use of Logo for number work. Learn how to use Logo to generate sequences of numbers.
How many differently shaped rectangles can you build using these
equilateral and isosceles triangles? Can you make a square?
Can you describe what happens in this film?
Paint a stripe on a cardboard roll. Can you predict what will
happen when it is rolled across a sheet of paper?
These models have appeared around the Centre for Mathematical Sciences. Perhaps you would like to try to make some similar models of your own.
Ideas for practical ways of representing data such as Venn and
It's hard to make a snowflake with six perfect lines of symmetry,
but it's fun to try!
Follow these instructions to make a five-pointed snowflake from a
square of paper.
What shapes can you make by folding an A4 piece of paper?
Kaia is sure that her father has worn a particular tie twice a week
in at least five of the last ten weeks, but her father disagrees.
Who do you think is right?