Filter by: Content type: ALL Problems Articles Games Stage: All Stage 1&2 Stage 2&3 Stage 3&4 Stage 4&5 Challenge level:
Can you describe what happens in this film?
How many differently shaped rectangles can you build using these equilateral and isosceles triangles? Can you make a square?
This package contains hands-on code breaking activities based on the Enigma Schools Project. Suitable for Stages 2, 3 and 4.
Make some celtic knot patterns using tiling techniques
Follow these instructions to make a three-piece and/or seven-piece tangram.
In this article for teachers, Bernard uses some problems to suggest that once a numerical pattern has been spotted from a practical starting point, going back to the practical can help explain. . . .
Exploring balance and centres of mass can be great fun. The resulting structures can seem impossible. Here are some images to encourage you to experiment with non-breakable objects of your own.
A game to make and play based on the number line.
Here is a chance to create some Celtic knots and explore the mathematics behind them.
Use the tangram pieces to make our pictures, or to design some of your own!
These models have appeared around the Centre for Mathematical Sciences. Perhaps you would like to try to make some similar models of your own.
This article for pupils gives an introduction to Celtic knotwork patterns and a feel for how you can draw them.
It's hard to make a snowflake with six perfect lines of symmetry, but it's fun to try!
Did you know mazes tell stories? Find out more about mazes and make one of your own.
The triangle ABC is equilateral. The arc AB has centre C, the arc BC has centre A and the arc CA has centre B. Explain how and why this shape can roll along between two parallel tracks.
Follow these instructions to make a five-pointed snowflake from a square of paper.
Can you recreate this Indian screen pattern? Can you make up similar patterns of your own?
A description of how to make the five Platonic solids out of paper.
Make a mobius band and investigate its properties.
Make a spiral mobile.
Using these kite and dart templates, you could try to recreate part of Penrose's famous tessellation or design one yourself.
It might seem impossible but it is possible. How can you cut a playing card to make a hole big enough to walk through?
Surprise your friends with this magic square trick.
Have you noticed that triangles are used in manmade structures? Perhaps there is a good reason for this? 'Test a Triangle' and see how rigid triangles are.
Galileo, a famous inventor who lived about 400 years ago, came up with an idea similar to this for making a time measuring instrument. Can you turn your pendulum into an accurate minute timer?
How is it possible to predict the card?
More Logo for beginners. Now learn more about the REPEAT command.
Turn through bigger angles and draw stars with Logo.
Learn about Pen Up and Pen Down in Logo
This part introduces the use of Logo for number work. Learn how to use Logo to generate sequences of numbers.
Learn to write procedures and build them into Logo programs. Learn to use variables.
How can you make a curve from straight strips of paper?
As part of Liverpool08 European Capital of Culture there were a huge number of events and displays. One of the art installations was called "Turning the Place Over". Can you find our how it works?
Learn how to draw circles using Logo. Wait a minute! Are they really circles? If not what are they?
Write a Logo program, putting in variables, and see the effect when you change the variables.
Can you puzzle out what sequences these Logo programs will give? Then write your own Logo programs to generate sequences.
More Logo for beginners. Learn to calculate exterior angles and draw regular polygons using procedures and variables.
Ideas for practical ways of representing data such as Venn and Carroll diagrams.
Can you make the birds from the egg tangram?
Make a clinometer and use it to help you estimate the heights of tall objects.
Time for a little mathemagic! Choose any five cards from a pack and show four of them to your partner. How can they work out the fifth?
Logo helps us to understand gradients of lines and why Muggles Magic is not magic but mathematics. See the problem Muggles magic.
What happens when a procedure calls itself?
You could use just coloured pencils and paper to create this design, but it will be more eye-catching if you can get hold of hammer, nails and string.
Have a go at drawing these stars which use six points drawn around a circle. Perhaps you can create your own designs?
This article for students gives some instructions about how to make some different braids.
This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.
Draw whirling squares and see how Fibonacci sequences and golden rectangles are connected.
Make a ball from triangles!
A brief video looking at how you can sometimes use symmetry to distinguish knots. Can you use this idea to investigate the differences between the granny knot and the reef knot?