This pair of linked Sudokus matches letters with numbers and hides a seasonal greeting. Can you find it?
Two sudokus in one. Challenge yourself to make the necessary
Given the products of diagonally opposite cells - can you complete this Sudoku?
This sudoku requires you to have "double vision" - two Sudoku's for
the price of one
A Sudoku that uses transformations as supporting clues.
This second Sudoku article discusses "Corresponding Sudokus" which are pairs of Sudokus with terms that can be matched using a substitution rule.
A Sudoku based on clues that give the differences between adjacent cells.
The game of go has a simple mechanism. This discussion of the principle of two eyes in go has shown that the game does not depend on equally clear-cut concepts.
A simple game for 2 players invented by John Conway. It is played
on a 3x3 square board with 9 counters that are black on one side
and white on the other.
A game for 2 players
Can you be the first to complete a row of three?
The computer starts with all the lights off, but then clicks 3, 4
or 5 times at random, leaving some lights on. Can you switch them
This article for teachers describes several games, found on the
site, all of which have a related structure that can be used to
develop the skills of strategic planning.
Unmultiply is a game of quick estimation. You need to find two numbers that multiply together to something close to the given target - fast! 10 levels with a high scores table.
Follow-up to the February Game Rules of FEMTO.
This article explains the use of the idea of connectedness in networks, in two different ways, to bring into focus the basics of the game of Go, namely capture and territory.
A Sudoku with clues as ratios.
Advent Calendar 2010 - a mathematical game for every day during the
run-up to Christmas.
Here is a machine with four coloured lights. Can you develop a strategy to work out the rules controlling each light?
A Sudoku with a twist.
A new card game for two players.
The aim of the game is to slide the green square from the top right
hand corner to the bottom left hand corner in the least number of
Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.
Four numbers on an intersection that need to be placed in the
surrounding cells. That is all you need to know to solve this
Solve this Sudoku puzzle whose clues are in the form of sums of the
numbers which should appear in diagonal opposite cells.
A game for 2 people. Take turns joining two dots, until your opponent is unable to move.
This is a simple version of an ancient game played all over the world. It is also called Mancala. What tactics will increase your chances of winning?
A game for 2 people. Take turns to move the counters 1, 2 or 3
spaces. The player to remove the last counter off the board wins.
1. LATE GRIN (2 solutions)
This article shows how abstract thinking and a little number theory throw light on the scoring in the game Go.
Can you identify the mathematicians?
A Sudoku with clues as ratios or fractions.
A Sudoku with clues given as sums of entries.
Can you discover whether this is a fair game?
Can you beat Piggy in this simple dice game? Can you figure out
Piggy's strategy, and is there a better one?
A collection of games on the NIM theme
We think this 3x3 version of the game is often harder than the 5x5 version. Do you agree? If so, why do you think that might be?
A maths-based Football World Cup simulation for teachers and students to use.
Gillian Hatch analyses what goes on when mathematical games are
used as a pedagogic device.
A game for 2 players. Set out 16 counters in rows of 1,3,5 and 7.
Players take turns to remove any number of counters from a row. The
player left with the last counter looses.
An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.
Match pairs of cards so that they have equivalent ratios.
A game for 2 players with similaritlies to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.
Match the cards of the same value.
Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The loser is the player who takes the last counter.
Can you beat the computer in the challenging strategy game?
Start with any number of counters in any number of piles. 2 players
take it in turns to remove any number of counters from a single
pile. The winner is the player to take the last counter.