A Sudoku with a twist.
Four numbers on an intersection that need to be placed in the
surrounding cells. That is all you need to know to solve this
A Sudoku with clues as ratios.
A Sudoku with clues as ratios or fractions.
This second Sudoku article discusses "Corresponding Sudokus" which are pairs of Sudokus with terms that can be matched using a substitution rule.
Two sudokus in one. Challenge yourself to make the necessary
A Sudoku that uses transformations as supporting clues.
This article for teachers describes several games, found on the
site, all of which have a related structure that can be used to
develop the skills of strategic planning.
This pair of linked Sudokus matches letters with numbers and hides a seasonal greeting. Can you find it?
A Sudoku based on clues that give the differences between adjacent cells.
Solve this Sudoku puzzle whose clues are in the form of sums of the
numbers which should appear in diagonal opposite cells.
A Sudoku with clues given as sums of entries.
This sudoku requires you to have "double vision" - two Sudoku's for the price of one
This article explains the use of the idea of connectedness in networks, in two different ways, to bring into focus the basics of the game of Go, namely capture and territory.
A new card game for two players.
The game of go has a simple mechanism. This discussion of the principle of two eyes in go has shown that the game does not depend on equally clear-cut concepts.
A game for two people, who take turns to move the counters. The player to remove the last counter from the board wins.
Follow-up to the February Game Rules of FEMTO.
Given the products of diagonally opposite cells - can you complete this Sudoku?
Can you identify the mathematicians?
A simple game for 2 players invented by John Conway. It is played
on a 3x3 square board with 9 counters that are black on one side
and white on the other.
A game for 2 players
This is a simple version of an ancient game played all over the world. It is also called Mancala. What tactics will increase your chances of winning?
This article shows how abstract thinking and a little number theory throw light on the scoring in the game Go.
Advent Calendar 2010 - a mathematical game for every day during the
run-up to Christmas.
A game for 2 people. Take turns joining two dots, until your opponent is unable to move.
Everthing you have always wanted to do with dominoes! Some of these games are good for practising your mental calculation skills, and some are good for your reasoning skills.
The computer starts with all the lights off, but then clicks 3, 4
or 5 times at random, leaving some lights on. Can you switch them
A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.
A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.
Match pairs of cards so that they have equivalent ratios.
An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.
Can you work out how to win this game of Nim? Does it matter if you go first or second?
Unmultiply is a game of quick estimation. You need to find two numbers that multiply together to something close to the given target - fast! 10 levels with a high scores table.
An ordinary set of dominoes can be laid out as a 7 by 4 magic rectangle in which all the spots in all the columns add to 24, while those in the rows add to 42. Try it! Now try the magic square...
A game for 2 players. Can be played online. One player has 1 red
counter, the other has 4 blue. The red counter needs to reach the
other side, and the blue needs to trap the red.
A game to make and play based on the number line.
Here is a solitaire type environment for you to experiment with. Which targets can you reach?
The aim of the game is to slide the green square from the top right
hand corner to the bottom left hand corner in the least number of
Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.
Start with any number of counters in any number of piles. 2 players
take it in turns to remove any number of counters from a single
pile. The winner is the player to take the last counter.
Match the cards of the same value.
This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!
Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The loser is the player who takes the last counter.
Can you discover whether this is a fair game?
A game for 2 players. Set out 16 counters in rows of 1,3,5 and 7. Players take turns to remove any number of counters from a row. The player left with the last counter looses.
A collection of games on the NIM theme