Can you explain the strategy for winning this game with any target?

A game for 2 people. Take turns placing a counter on the star. You win when you have completed a line of 3 in your colour.

Practise your diamond mining skills and your x,y coordination in this homage to Pacman.

A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.

The idea of this game is to add or subtract the two numbers on the dice and cover the result on the grid, trying to get a line of three. Are there some numbers that are good to aim for?

Interactive game. Set your own level of challenge, practise your table skills and beat your previous best score.

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

First Connect Three game for an adult and child. Use the dice numbers and either addition or subtraction to get three numbers in a straight line.

A game to make and play based on the number line.

A Sudoku that uses transformations as supporting clues.

Spiralling Decimals game for an adult and child. Can you get three decimals next to each other on the spiral before your partner?

This pair of linked Sudokus matches letters with numbers and hides a seasonal greeting. Can you find it?

Given the products of diagonally opposite cells - can you complete this Sudoku?

A simple game of patience which often comes out. Can you explain why?

A game for 1 person to play on screen. Practise your number bonds whilst improving your memory

Here is a solitaire type environment for you to experiment with. Which targets can you reach?

This sudoku requires you to have "double vision" - two Sudoku's for the price of one

This article, the second in the series, looks at some different types of games and the sort of mathematical thinking they can develop.

Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.

Basic strategy games are particularly suitable as starting points for investigations. Players instinctively try to discover a winning strategy, and usually the best way to do this is to analyse. . . .

Solve this Sudoku puzzle whose clues are in the form of sums of the numbers which should appear in diagonal opposite cells.

This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

A Sudoku based on clues that give the differences between adjacent cells.

This is a game for two players. You will need some small-square grid paper, a die and two felt-tip pens or highlighters. Players take turns to roll the die, then move that number of squares in. . . .

A game for 2 players. Given an arrangement of matchsticks, players take it is turns to remove a matchstick, along with all of the matchsticks that touch it.

Unmultiply is a game of quick estimation. You need to find two numbers that multiply together to something close to the given target - fast! 10 levels with a high scores table.

Take turns to place a decimal number on the spiral. Can you get three consecutive numbers?

Can you work out how to win this game of Nim? Does it matter if you go first or second?

Use the tangram pieces to make our pictures, or to design some of your own!

Two sudokus in one. Challenge yourself to make the necessary connections.

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

Collect as many diamonds as you can by drawing three straight lines.

A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

This second Sudoku article discusses "Corresponding Sudokus" which are pairs of Sudokus with terms that can be matched using a substitution rule.

Two sudokus in one. Challenge yourself to make the necessary connections.

A game that tests your understanding of remainders.

An activity based on the game 'Pelmanism'. Set your own level of challenge and beat your own previous best score.

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

This article explains the use of the idea of connectedness in networks, in two different ways, to bring into focus the basics of the game of Go, namely capture and territory.

The computer starts with all the lights off, but then clicks 3, 4 or 5 times at random, leaving some lights on. Can you switch them off again?

There are nasty versions of this dice game but we'll start with the nice ones...

Here is a machine with four coloured lights. Can you develop a strategy to work out the rules controlling each light?