Slide the pieces to move Khun Phaen past all the guards into the position on the right from which he can escape to freedom.

A game for 2 players. Can be played online. One player has 1 red counter, the other has 4 blue. The red counter needs to reach the other side, and the blue needs to trap the red.

Here is a solitaire type environment for you to experiment with. Which targets can you reach?

This article explains the use of the idea of connectedness in networks, in two different ways, to bring into focus the basics of the game of Go, namely capture and territory.

This article shows how abstract thinking and a little number theory throw light on the scoring in the game Go.

Advent Calendar 2010 - a mathematical game for every day during the run-up to Christmas.

This second Sudoku article discusses "Corresponding Sudokus" which are pairs of Sudokus with terms that can be matched using a substitution rule.

The computer starts with all the lights off, but then clicks 3, 4 or 5 times at random, leaving some lights on. Can you switch them off again?

A game for 2 players. Set out 16 counters in rows of 1,3,5 and 7. Players take turns to remove any number of counters from a row. The player left with the last counter looses.

A simple game for 2 players invented by John Conway. It is played on a 3x3 square board with 9 counters that are black on one side and white on the other.

Two sudokus in one. Challenge yourself to make the necessary connections.

A game for 2 players with similaritlies to NIM. Place one counter on each spot on the games board. Players take it is turns to remove 1 or 2 adjacent counters. The winner picks up the last counter.

The game of go has a simple mechanism. This discussion of the principle of two eyes in go has shown that the game does not depend on equally clear-cut concepts.

A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.

A game for 2 players. Take turns to place a counter so that it occupies one of the lowest possible positions in the grid. The first player to complete a line of 4 wins.

This is an interactive net of a Rubik's cube. Twists of the 3D cube become mixes of the squares on the 2D net. Have a play and see how many scrambles you can undo!

A Sudoku that uses transformations as supporting clues.

A game for 2 people. Take turns joining two dots, until your opponent is unable to move.

Can you work out how to win this game of Nim? Does it matter if you go first or second?

Basic strategy games are particularly suitable as starting points for investigations. Players instinctively try to discover a winning strategy, and usually the best way to do this is to analyse. . . .

Two sudokus in one. Challenge yourself to make the necessary connections.

This pair of linked Sudokus matches letters with numbers and hides a seasonal greeting. Can you find it?

This sudoku requires you to have "double vision" - two Sudoku's for the price of one

This article for teachers describes several games, found on the site, all of which have a related structure that can be used to develop the skills of strategic planning.

Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.

A simple game of patience which often comes out. Can you explain why?

Everthing you have always wanted to do with dominoes! Some of these games are good for practising your mental calculation skills, and some are good for your reasoning skills.

A Sudoku based on clues that give the differences between adjacent cells.

Collect as many diamonds as you can by drawing three straight lines.

This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.

A game to make and play based on the number line.

Practise your diamond mining skills and your x,y coordination in this homage to Pacman.

The aim of the game is to slide the green square from the top right hand corner to the bottom left hand corner in the least number of moves.

Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The winner is the player to take the last counter.

A game for 2 players. Given an arrangement of matchsticks, players take it is turns to remove a matchstick, along with all of the matchsticks that touch it.

This is a game for two players. You will need some small-square grid paper, a die and two felt-tip pens or highlighters. Players take turns to roll the die, then move that number of squares in. . . .

An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.

Can you spot the similarities between this game and other games you know? The aim is to choose 3 numbers that total 15.

A game for 2 people. Take turns placing a counter on the star. You win when you have completed a line of 3 in your colour.

Use the tangram pieces to make our pictures, or to design some of your own!