In this article for teachers, Liz Woodham describes the criteria she uses to choose mathematical games for the classroom and shares some examples from NRICH.
Gillian Hatch analyses what goes on when mathematical games are
used as a pedagogic device.
This article, the second in the series, looks at some different types of games and the sort of mathematical thinking they can develop.
This article supplies teachers with information that may be useful in better understanding the nature of games and their role in teaching and learning mathematics.
Can you identify the mathematicians?
Basic strategy games are particularly suitable as starting points
for investigations. Players instinctively try to discover a winning
strategy, and usually the best way to do this is to analyse. . . .
The aim of the game is to slide the green square from the top right
hand corner to the bottom left hand corner in the least number of
Start with any number of counters in any number of piles. 2 players
take it in turns to remove any number of counters from a single
pile. The winner is the player to take the last counter.
Players take it in turns to choose a dot on the grid. The winner is the first to have four dots that can be joined to form a square.
A game for 2 or more players with a pack of cards. Practise your
skills of addition, subtraction, multiplication and division to hit
the target score.
This is a challenging game of strategy for two players with many interesting variations.
A Sudoku with clues as ratios.
This pair of linked Sudokus matches letters with numbers and hides a seasonal greeting. Can you find it?
Work out the fractions to match the cards with the same amount of
A game to make and play based on the number line.
Here is a solitaire type environment for you to experiment with. Which targets can you reach?
A game for two or more players that uses a knowledge of measuring
tools. Spin the spinner and identify which jobs can be done with
the measuring tool shown.
A Sudoku with a twist.
An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.
All you need for this game is a pack of cards. While you play the
game, think about strategies that will increase your chances of
A game for 1 person to develop stategy and shape and space awareness. 12 counters are placed on a board. Counters are removed one at a time. The aim is to be left with only 1 counter.
A game for two players on a large squared space.
A game for 2 players that can be played online. Players take it in turns to select a word from the 9 words given. The aim is to select all the occurrences of the same letter.
In this game, you can add, subtract, multiply or divide the numbers
on the dice. Which will you do so that you get to the end of the
number line first?
Match pairs of cards so that they have equivalent ratios.
A game for 2 players. Given an arrangement of matchsticks, players
take it is turns to remove a matchstick, along with all of the
matchsticks that touch it.
This is a game for two players. You will need some small-square
grid paper, a die and two felt-tip pens or highlighters. Players
take turns to roll the die, then move that number of squares in. . . .
Practise your diamond mining skills and your x,y coordination in this homage to Pacman.
A simple game of patience which often comes out. Can you explain
This article invites you to get familiar with a strategic game called "sprouts". The game is simple enough for younger children to understand, and has also provided experienced mathematicians with. . . .
The game uses a 3x3 square board. 2 players take turns to play,
either placing a red on an empty square, or changing a red to
orange, or orange to green. The player who forms 3 of 1 colour in a
line. . . .
A game for 2 or more people. Starting with 100, subratct a number from 1 to 9 from the total. You score for making an odd number, a number ending in 0 or a multiple of 6.
A game for 1 or 2 people. Use the interactive version, or play with friends. Try to round up as many counters as possible.
This is a game for 2 players. Each player has 4 counters each, and
wins by blocking their opponent's counters. A good follow-on from
A train building game for 2 players.
Unmultiply is a game of quick estimation. You need to find two numbers that multiply together to something close to the given target - fast! 10 levels with a high scores table.
We think this 3x3 version of the game is often harder than the 5x5 version. Do you agree? If so, why do you think that might be?
The computer starts with all the lights off, but then clicks 3, 4
or 5 times at random, leaving some lights on. Can you switch them
Advent Calendar 2010 - a mathematical game for every day during the
run-up to Christmas.
Here is a machine with four coloured lights. Can you develop a strategy to work out the rules controlling each light?
Use your addition and subtraction skills, combined with some strategic thinking, to beat your partner at this game.
Use the tangram pieces to make our pictures, or to design some of
Many natural systems appear to be in equilibrium until suddenly a critical point is reached, setting up a mudslide or an avalanche or an earthquake. In this project, students will use a simple. . . .
Design your own scoring system and play Trumps with these Olympic Sport cards.
In this game for two players, you throw two dice and find the product. How many shapes can you draw on the grid which have that area or perimeter?
In this matching game, you have to decide how long different events take.
In this game for two players, the idea is to take it in turns to choose 1, 3, 5 or 7. The winner is the first to make the total 37.
Take turns to place a decimal number on the spiral. Can you get three consecutive numbers?
Here are a collection of games from around the world to try during the holidays or the last few weeks of term.
Advent Calendar 2010 - a mathematical game for every day during the run-up to Christmas.