How good are you at estimating angles?
An activity based on the game 'Pelmanism'. Set your own level of challenge and beat your own previous best score.
Here is a chance to play a version of the classic Countdown Game.
The classic vector racing game brought to a screen near you.
A game for two people, or play online. Given a target number, say 23, and a range of numbers to choose from, say 1-4, players take it in turns to add to the running total to hit their target.
A game for 1 person to develop stategy and shape and space awareness. 12 counters are placed on a board. Counters are removed one at a time. The aim is to be left with only 1 counter.
A game for 2 players. Take turns to place a counter so that it
occupies one of the lowest possible positions in the grid. The
first player to complete a line of 4 wins.
A game that tests your understanding of remainders.
A game in which players take it in turns to choose a number. Can you block your opponent?
A game for 2 players. Can be played online. One player has 1 red
counter, the other has 4 blue. The red counter needs to reach the
other side, and the blue needs to trap the red.
All you need for this game is a pack of cards. While you play the
game, think about strategies that will increase your chances of
A Sudoku with clues given as sums of entries.
Unmultiply is a game of quick estimation. You need to find two numbers that multiply together to something close to the given target - fast! 10 levels with a high scores table.
Gillian Hatch analyses what goes on when mathematical games are
used as a pedagogic device.
An article for teachers and pupils that encourages you to look at the mathematical properties of similar games.