Many natural systems appear to be in equilibrium until suddenly a critical point is reached, setting up a mudslide or an avalanche or an earthquake. In this project, students will use a simple simulation game to investigate the properties of such systems.
What shape and size of drinks mat is best for flipping and catching?
What shape would fit your pens and pencils best? How can you make it?
Make Your Own Robot provides ideas for a STEM club. If linked with other similar projects, there would be plenty of material here for up to half a term.
These projects would be a great focus for a STEM club wanting to combine maths, science and technology into a seamless whole.
Jim's aim was to change young people's thinking about robots, which is often strongly influenced by science fiction-based films that portray robots as anthropomorphic men (have you ever seen a female robot?) or animals. He introduced the view that robotic devices are made by people to take over a job that is boring, repetitive or dangerous. With this definition we can explore the development
of robotic devices from Neolithic times (when a bear pit or snare was a device that went on 'working' in the absence of the maker) and made it safer to dispatch the captured animal.
He then moved on to windmills which show the development of increasingly sophisticated robotic systems, and then discussed the robots we use today.
Using this project as a theme for a STEM club is an ideal way to incorporate maths, science and technology in a seamless way, while the students enjoy creating their own robots.
What robots do you think will be devised in the future.
What do you think people will want done for them?
How do you think such things might be done by robots?
What about the people robots put out of a job?