Plants

Three children are going to buy some plants for their birthdays. They will plant them within circular paths. How could they do this?

Number Round Up

Arrange the numbers 1 to 6 in each set of circles below. The sum of each side of the triangle should equal the number in its centre.

Weighted Numbers

Use the number weights to find different ways of balancing the equaliser.

The Add and Take-away Path

Stage: 1 Challenge Level:

Jack from Heacham Infant and Nursery School looked at Thea's and William's routes and told us:

The score each time was $16$.
It did not matter which route you take, the score was the same.

Ellie from Short Wood Primary School looked at the red and blue routes.  She said:

the red path takes the route of:
minus $1$, plus $2$, plus $2$ , plus $1$, plus $1$, plus $1$, plus $1$, plus $2$, minus $1$ which will give you a total score of $18$ points

the blue path takes the route of:
plus $2$, plus $1$, plus $2$, plus $2$, plus $1$ which will give you the score of $18$ points

So the solution is that if you take the longer red path you will score exactly the same as the shorter blue path.

David from Belmont Primary School began to explain why these two routes gave the same total:

The reason that it is impossible to get any other number than $18$ is because the shortest path from start to finish is $2$ right and $3$ upwards, leaving you with $18$ ($10+1+1+2+2+2$). Therefore, any other move to attempt getting less points by subtracting (moving left/down) would be met by an equal addition of the same number (moving right/upward). So ultimately any path (no matter how complex) would lead to $18$.

Someome from St Matthew's gave a good explanation too:

I conjecture that the line you draw can be of any length.
The quickest way to get from start to finish is in $5$ moves and this adds up to $18$ (starting with $10$).
If you imagine that your line is a brick wall and you make an extension in the middle of it, then as you move backwards and forwards, the operations always cancel each other out. E.g. if you move up $1$, you add $2$ and then if you move down $1$, you take away $2$. Whatever shapes you make it doesn't matter because the moves always cancel each other out.

Well done!