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'Snap' printed from http://nrich.maths.org/
Why play this game?
As they play this version of Snap
, children will be using everyday language related to time as well as ordering and sequencing.
This game could be played by pairs of children for different purposes. You could introduce them to it before you begin a topic on time so that you can gauge how familiar they are with the days of the week and their sequencing. Alternatively, you could use it as an assessment after some work on time.
Either way, as children are playing in pairs, encourage them to make sure they agree whether a snap is correct or not and listen out for those who are able to explain their reasoning clearly to their partner. You could bring them together for a whole group discussion, using examples of situations that have caused difficulty for some pairs.
Of course it would be great for this game to be available in the classroom for children to choose to play at suitable opportunites as well.
How do you know that's a 'snap'?
You could add some information cards which say things such as "the day after Sunday" or "two days before Monday". Children could be given blank cards to create some information cards of their own.
As an initial activity, children could make their own diary page where they had to sequence the days of the week. They could then refer to it as necessary as they played the game.