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## 'You Tell the Story' printed from http://nrich.maths.org/

In the interactivity below, you can move the little man using the
arrow keys on your computer and the graph records how far away from
the sheep he is.

Before trying this problem, you might like to explore what happens
when you move the man in different ways.

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Here are three graphs that you could produce by moving the
man.

Can you create a story that describes the movement of the man which
would produce each of these graphs?

(d is the distance from the sheep and t is the time taken)