Start with any number of counters in any number of piles. 2 players take it in turns to remove any number of counters from a single pile. The loser is the player who takes the last counter.
A new card game for two players.
Follow-up to the February Game Rules of FEMTO.
Shuffle the pack and place it face down. Set a target score for
the game, for example 100.
The first player turns over the top card and continues turning
over cards, adding together the value of each card, until they
decide to stop. Jacks score 11 and Queens score 12.
When the player stops, the total is recorded as their score.
However, if an Ace or a King is turned over, no points are
scored at all, and the turn is finished.
The second player then starts turning over cards in the same
Players take turns until someone reaches the target score. This
player is the winner.
If the cards are all turned over before the target is reached,
just reshuffle the pack and continue.
Play the game a few times.
Can you develop any strategies
to increase your chance of winning?
Now decide on some new rules and
play the game again.
You could change which cards
(and how many cards) end the turn, or introduce a card that sets
your total score back to zero.
Once you have played your
variant a few times, decide whether the same strategies are