Prompt Cards

These two group activities use mathematical reasoning - one is numerical, one geometric.

Consecutive Numbers

An investigation involving adding and subtracting sets of consecutive numbers. Lots to find out, lots to explore.

Exploring Wild & Wonderful Number Patterns

EWWNP means Exploring Wild and Wonderful Number Patterns Created by Yourself! Investigate what happens if we create number patterns using some simple rules.

Cycling Squares

Cycling Squares

In the circle of numbers below each adjoining pair adds to make a square number:

For example,

$14 + 2 = 16, 2 + 7 = 9, 7 + 9 = 16$

and so on.

Can you make a similar - but larger - cycle of pairs that each add to make a square number, using all the numbers in the box below, once and once only?

You might like to use this interactivity.

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Why do this problem?

This problem is a challenging one. It uses the learner's knowledge of square numbers and gives the opportunity of practising addition in an unusual context. It is a useful problem through which to discuss different methods of approach.

Possible approach

You could start by reminding the group about square numbers, perhaps by playing a game of 'I like ...' using this interactivity where you drag numbers you 'like' (i.e. are part of a set) to one side and numbers you 'don't like' (i.e. are not in your set) to the other. The children then have to ask questions with yes/no answers to determine the name of your set.

You could then use the small cycle given at the beginning of the problem to introduce the idea of a cycle of squares, encouraging learners to check that each pair of numbers does indeed add to a square number.
(The cycle goes like this: $14 - 2 - 7 - 9 - 16 - 20 - 29 - 35 -$.)

Then you could go on to the actual problem, possibly using the interactivity. Learners could work on this in pairs either from a printed sheet or on a computer using the interactivity. Learners who do not have access to the interactivity might find it useful to have numbered counters that can be moved round experimentally.

At the end of the lesson, all learners could be involved in a discussion of how they tackled the problem, building up the cycle on the board or interactive whiteboard, number by number. You could invite them to comment about the advantages/disadvantages of the different methods used and they may decide that one method is particularly efficient.

Key questions

Can you think of a good way to start?
Have you made a list of square numbers up to $100$?
Which of the numbers given can be added to that one to make a square number?
If you cannot go on from there, what could you try instead?

Possible extension

Learners could make their own cycle of squares using different numbers, or invent cycles using a different number property.

Possible support

Making a list of the square numbers up to $100$ will help some children get started on this problem. Encourage the learner to choose one number and see which of the numbers given can be added to it to make a square number. Numbered counters to work with could be very helpful and a calculator might free-up some children who find calculation difficult.