Why do this
problem?
This problem will help children become more familiar with
factors and multiples, and in order to find all the lines, a
systematic approach is required. It will encourage learners to talk
to each other and provides a good context in which to discuss
different methods of approach. It has lots of scope for being
opened out and extended through 'what if ...?' questions.
Possible approach
You could introduce this problem by showing the group the
interactivity which you have edited so that you have a $4$ by $4$
grid of numbers $1$ to $16$ and you are able to drag the numbers
$3$, $5$ and $10$. Tell the children that you are going to make
lines of three, but they have to work out the rules for making a
line. Make one line (e.g. the $5$, $10$ and $3$ over the $1$, $2$
and $3$ respectively) and invite the children to talk to each other
about what they think the rules are at this stage. Then give them
another line (e.g. the $5$, $10$ and $3$ over the $1$, $5$ and $9$
respectively) and ask them to talk further to clarify the rules.
You could give them another line before having a whole-class
discussion about the rules.
Once you have established the rules, you could set the
challenge of finding lines of four with the $1$ to $25$ grid.
Children could use the interactivity or a copy of
this sheet . Give
them time to work in pairs without saying too much more and then
bring them all together for a mini-plenary at a suitable moment.
Give learners a chance to share what they have done so far so that
some different ways of approaching the task are revealed and
different ways of recording are discussed. You may find some draw
attention to the properties of some of the numbers in the grid, for
example the way in which the prime numbers affect a line of four.
If this does not come up naturally, you may like to bring it up
later in the lesson.
After giving children more time to work on the problem, you
could invite everyone to contribute to a whole-group solution,
perhaps recording lines collectively on the board using the
interactivity. At this point, encourage the pupils to scrutinise
the grid carefully so that everyone is happy all the lines have
been found. This will rely on having a systematic way of working,
but there are many systems that could be adopted.
You can extend this challenge in an infinite number of ways
(see below) and you may like to choose some of the suggestions to
leave for children to mull over during the following week. You
could set up part of your wall as a place for learners to pin up
contributions and then you could plan to review the work altogether
at a future date.
Of course, the interactivity in this problem can be returned
to time after time, as it can be tailored to suit your
objectives.
Key questions
Which of the cards can be multiples?
Which can be factors?
Can any be both?
How will you remember which lines you have found?
Are there any other ways to make that line?
Are there any numbers on the grid which are impossible to
cover? Why or why not?
Which of the four numbers will be the most difficult to place
do you think? Why?
Which of the four numbers will be the easiest to place do you
think? Why?
Possible extension
Children could investigate whether by rearranging the grid
numbers, they could increase/decrease the number of lines. Could
they pick four different dragging numbers so that more/fewer lines
could be made? Could they choose different grid numbers to
increase/decrease the number of lines? What would happen if, rather
than a line, the aim was to get a block of four, or an 'L' shape?
Of course children will be able to come up with their own questions
to investigate.
Possible support
You can use the interactivity to change the size of the grid
and the numbers used. Some children might find it easier to start
with a $4$ by $4$ grid and to identify lines of three, for example.
Cutting out the numbers at the bottom of
this sheet might
be useful so that they can be moved around the grid. Alternatively,
transparent counters with numbers stuck on them would be
helpful.